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» Three approaches to object evolution
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CHI
1995
ACM
13 years 11 months ago
Pre-Screen Projection: From Concept to Testing of a New Interaction Technique
Pre-screen projection is a new interaction technique that allows a user to pan and zoom integrally through a scene simply by moving his or her head relative to the screen. The und...
Deborah Hix, James N. Templeman, Robert J. K. Jaco...
ICCAD
1995
IEEE
129views Hardware» more  ICCAD 1995»
13 years 11 months ago
Activity-driven clock design for low power circuits
In this paper we investigate activity-driven clock trees to reduce the dynamic power consumption of synchronous digital CMOS circuits. Sections of an activity-driven clock tree ca...
Gustavo E. Téllez, Amir H. Farrahi, Majid S...
SCA
2007
13 years 10 months ago
Multiobjective control with frictional contacts
Standing is a fundamental skill mastered by humans and animals alike. Although easy for adults, it requires careful and deliberate manipulation of contact forces. The variation in...
Yeuhi Abe, Marco da Silva, Jovan Popovic
BMVC
2002
13 years 10 months ago
Using Points at Infinity for Parameter Decoupling in Camera Calibration
We consider the problem of decoupling translation and rotation for a collection of 3D data related to 2D images by a projection. The main contribution is to show that equations de...
Jean-Yves Guillemaut, Alberto S. Aguado, John Illi...
GRAPHICSINTERFACE
2007
13 years 9 months ago
Robust pixel classification for 3D modeling with structured light
Modeling 3D objects and scenes is an important part of computer graphics. One approach to modeling is projecting binary patterns onto the scene in order to obtain correspondences ...
Yi Xu, Daniel G. Aliaga