We present novel algorithms for updating bounding volume hierarchies of objects undergoing arbitrary deformations. Therefore, we introduce two new data structures, the kinetic AAB...
Despite Java’s automatic reclamation of memory, memory leaks remain an important problem. For example, we frequently encounter memory leaks that cause production servers to crash...
Real objects present an enormous amount of detail, including aging effects. Artists need an intuitive control when they iteratively review and redesign their work to achieve a spe...
We present here a prototype video analysis and retrieval system, called NeTra-V, that is being developed to build an object-based video representation for functionalities such as s...
Over the 50 year history of discrete event simulation the growth in applications has been facilitated by some key advances in modeling that have simplified the process of building...