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» Three approaches to object evolution
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GRAPHICSINTERFACE
2007
13 years 10 months ago
A GPU based interactive modeling approach to designing fine level features
In this paper we propose a GPU based interactive geometric modeling approach to designing fine level features on subdivision surfaces. Displacement mapping is a technique for addi...
Xin Huang, Sheng Li, Guoping Wang
ICCV
2003
IEEE
14 years 11 months ago
Camera calibration using spheres: A semi-definite programming approach
Vision algorithms utilizing camera networks with a common field of view are becoming increasingly feasible and important. Calibration of such camera networks is a challenging and ...
Motilal Agrawal, Larry S. Davis
EDOC
2004
IEEE
14 years 27 days ago
Applying MDA Approach for Web Service Platform
In this paper, we present the development of an illustrative example of e-business based on two different applications of a Model-Driven Architecture (MDA) approach. In the first ...
Jean Bézivin, Slimane Hammoudi, Denivaldo L...
ACIVS
2008
Springer
13 years 11 months ago
A Fast and Fully Automatic Ear Recognition Approach Based on 3D Local Surface Features
Sensitivity of global features to pose, illumination and scale variations encouraged researchers to use local features for object representation and recognition. Availability of 3D...
Syed M. S. Islam, Rowan Davies, Ajmal S. Mian, Moh...
WSC
2004
13 years 10 months ago
Educating Middle and High School Students in Space Operations: The Simulation Approach
This paper describes a proposed pilot educational program to teach middle and high school students the space shuttle processing operations. This pilot program involves a partnersh...
Mansooreh Mollaghasemi, Michael Georgiopoulos, Ann...