Sciweavers

839 search results - page 125 / 168
» Three-Clustering of Points in the Plane
Sort
View
SI3D
2009
ACM
14 years 4 months ago
Soft irregular shadow mapping: fast, high-quality, and robust soft shadows
We introduce a straightforward, robust, and efficient algorithm for rendering high-quality soft shadows in dynamic scenes. Each frame, points in the scene visible from the eye ar...
Gregory S. Johnson, Warren A. Hunt, Allen Hux, Wil...
CORR
2010
Springer
171views Education» more  CORR 2010»
13 years 10 months ago
Randomized Lattice Decoding
Sphere decoding achieves maximum-likelihood (ML) performance at the cost of exponential complexity; lattice reduction-aided successive interference cancelation (SIC) significantly...
Shuiyin Liu, Cong Ling, Damien Stehlé
ECCV
2004
Springer
14 years 12 months ago
Camera Calibration from the Quasi-affine Invariance of Two Parallel Circles
Abstract. In this paper, a new camera calibration algorithm is proposed, which is from the quasi-affine invariance of two parallel circles. Two parallel circles here mean two circl...
Yihong Wu, Haijiang Zhu, Zhanyi Hu, Fuchao Wu
MICCAI
2008
Springer
14 years 11 months ago
LV Motion and Strain Computation from tMRI Based on Meshless Deformable Models
Tagged Magnetic Resonance Imaging (tMRI) is a non-invasive way of tracking the in-vivo myocardial motion during cardiac cycles. Tags are material points which deform along the myo...
Xiaoxu Wang, Ting Chen, Shaoting Zhang, Dimitri...
SMILE
1998
Springer
14 years 2 months ago
Interactive 3D Modeling from Multiple Images Using Scene Regularities
Abstract. We present some recent progress in designing and implementing two interactive image-based 3D modeling systems. The first system constructs 3D models from a collection of ...
Heung-Yeung Shum, Richard Szeliski, Simon Baker, M...