We give a simple O(n log n) algorithm to compute the convex hull of the (possibly Θ(n2 )) intersection points in an arrangement of n line segments in the plane. We also show an a...
Esther M. Arkin, Joseph S. B. Mitchell, Jack Snoey...
We propose an energy-based framework for approximating surfaces from a cloud of point measurements corrupted by noise and outliers. Our energy assigns a tangent plane to each (noi...
We introduce global regularities in the 2.5D building modeling problem, to reflect the orientation and placement similarities between planar elements in building structures. Give...
We investigate the problem of automatically creating 3D models of man-made environments that we represent as collections of textured planes. A typical approach is to automatically...