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» Three-Dimensional Layers of Maxima
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TOG
2012
307views Communications» more  TOG 2012»
11 years 10 months ago
Ghost SPH for animating water
We propose a new ghost fluid approach for free surface and solid boundary conditions in Smoothed Particle Hydrodynamics (SPH) liquid simulations. Prior methods either suffer from...
Hagit Schechter, Robert Bridson
ALGORITHMICA
1999
99views more  ALGORITHMICA 1999»
13 years 7 months ago
A Note on the Expected Time for Finding Maxima by List Algorithms
Maxima in Rd are found incrementally by maintaining a linked list and comparing new elements against the linked list. If the elements are independent and uniformly distributed in t...
Luc Devroye
NPAR
2006
ACM
14 years 1 months ago
Felt-based rendering
Felt is mankind’s oldest and simplest textile, composed of a pressed mass of fibers. Images can be formed directly in the fabric by arranging the fibers to represent the image...
Peter O'Donovan, David Mould
ICCD
2004
IEEE
119views Hardware» more  ICCD 2004»
14 years 4 months ago
Simultaneous Scheduling, Binding and Layer Assignment for Synthesis of Vertically Integrated 3D Systems
Three dimensional vertically integrated systems allow active devices to be placed on multiple device layers. In recent years, a number of research efforts have addressed physical ...
Madhubanti Mukherjee, Ranga Vemuri
SIGGRAPH
2010
ACM
14 years 16 hour ago
Gesture controllers
We introduce gesture controllers, a method for animating the body language of avatars engaged in live spoken conversation. A gesture controller is an optimal-policy controller tha...
Sergey Levine, Philipp Krähenbühl, Sebastian Thr...