Recently, a 3D face recognition approach based on geometric invariant signatures, has been proposed. The key idea is a representation of the facial surface, invariant to isometric ...
Alexander M. Bronstein, Michael M. Bronstein, Alon...
The only surface primitives that are supported by common graphics hardware are triangles and more complex shapes have to be triangulated before being sent to the rasterizer. Even ...
: One of the most important problems in SOC platforms design is that of defining strategies for tuning the parameters of a parameterized system so as to obtain the Pareto-optimal s...
An optimized scheme of multiplexing coded mesh and texture data to facilitate progressive transmission of 3D textured models is proposed in this work. The mesh and texture data of...
Feature selection for ensembles has shown to be an effective strategy for ensemble creation. In this paper we present an ensemble feature selection approach based on a hierarchica...
Luiz E. Soares de Oliveira, Robert Sabourin, Fl&aa...