Sciweavers

247 search results - page 14 / 50
» Threshold graphs, shifted complexes, and graphical complexes
Sort
View
GD
2005
Springer
15 years 11 months ago
MultiPlane: A New Framework for Drawing Graphs in Three Dimensions
This paper presents a new framework for drawing graphs in three dimensions. In general, the new framework uses a divide and conquer approach. More specifically, the framework divi...
Seok-Hee Hong
IPPS
1998
IEEE
15 years 10 months ago
Modeling and Validation Support for Interactive Networked Multimedia Applications
This work presents MUSE, a graphical environment for modeling interactive networked multimedia applications. Through an advanced graphic interface and a new highlevel authoring mod...
Luciano Paschoal Gaspary, Maria Janilce B. Almeida
PR
2007
293views more  PR 2007»
15 years 5 months ago
Mean shift-based clustering
In this paper, a mean shift-based clustering algorithm is proposed. The mean shift is a kernel-type weighted mean procedure. Herein, we first discuss three classes of Gaussian, C...
Kuo-Lung Wu, Miin-Shen Yang
SIGECOM
2003
ACM
134views ECommerce» more  SIGECOM 2003»
15 years 11 months ago
Correlated equilibria in graphical games
We examine correlated equilibria in the recently introduced formalism of graphical games, a succinct representation for multiplayer games. We establish a natural and powerful rela...
Sham Kakade, Michael J. Kearns, John Langford, Lui...
APSEC
2003
IEEE
15 years 9 months ago
Rigorous EBNF-based Definition for a Graphic Modeling Language
Today, the syntax of visual specification languages such as UML is typically defined using meta-modelling techniques. However, this kind of syntax definition has drawbacks. In par...
Yong Xia, Martin Glinz