We present a method for training a similarity metric from data. The method can be used for recognition or verification applications where the number of categories is very large an...
This paper presents an approach for improving the effective dynamic range of cameras by using multiple photographs of the same scene taken with different exposure times. Using thi...
Mark A. Robertson, Sean Borman, Robert L. Stevenso...
In this paper, we describe the design and development of a social game called Familiars. Inspired by the daemons in Pullman’s “Dark Material” trilogy, Familiars are animal c...
Ben Kirman, Eva Ferrari, Shaun Lawson, Jonathan Fr...
When we take a picture through transparent glass the image we obtain is often a linear superposition of two images: the image of the scene beyond the glass plus the image of the sc...
Watching a reflection in a glass window, one can often observe a multi-layered image consisting of a frontsurface reflection from the glass and a rear-surface reflection through t...