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IPCV
2010
15 years 4 months ago
3D Camera-based Generic Gesture Analysis for Video Game Interface
- Conventional video games are controlled by players via physical game controllers. A new emerging trend for game control in recent years is to use intelligent sensor based interfa...
Gang Hu, Qigang Gao
ISORC
2000
IEEE
15 years 10 months ago
Architecture, Design Methodology, and Component-Based Tools for a Real-Time Inspection System
We describe a real-time, component-based system for an inspection application. We chose the inspection application and the accompanying task (or scenario) so that we might fully e...
John Albert Horst
DAGM
2009
Springer
15 years 4 months ago
Combined GKLT Feature Tracking and Reconstruction for Next Best View Planning
Abstract. Guided Kanade-Lucas-Tomasi (GKLT) tracking is a suitable way to incorporate knowledge about camera parameters into the standard KLT tracking approach for feature tracking...
Michael Trummer, Christoph Munkelt, Joachim Denzle...
CVPR
2008
IEEE
16 years 8 months ago
Dense 3D reconstruction from specularity consistency
In this work, we consider the dense reconstruction of specular objects. We propose the use of a specularity constraint, based on surface normal/depth consistency, to define a matc...
Diego Nehab, Tim Weyrich, Szymon Rusinkiewicz
SMC
2007
IEEE
109views Control Systems» more  SMC 2007»
16 years 15 days ago
Relationship between image gaze location and fractal dimension
— This paper predicts that gaze and fractal dimension of images may offer some of measurability to when humans look at still or moving images expanding before one’s eyes such a...
Masayushi Nagai, Mayumi Oyana-Higa, Teijun Miao