Abstract—A rising horizon in chip fabrication is the 3D integration technology. It stacks two or more dies vertically with a dense, highspeed interface to increase the device den...
Xiuyi Zhou, Jun Yang 0002, Yi Xu, Youtao Zhang, Ji...
—We present a scheme for view-dependent level-of-detail control that is implemented entirely on programmable graphics hardware. Our scheme selectively refines and coarsens an ar...
The last years have shown that there is no way to disregard the advantages provided by multiprocessor System-on-Chip (MPSoC) architectures in the embedded systems domain. Using mu...
Random numbers are extensively used on the GPU. As more computation is ported to the GPU, it can no longer be treated as rendering hardware alone. Random number generators (RNG) a...
Predicting how well applications may run on modern systems is becoming increasingly challenging. It is no longer sufficient to look at number of floating point operations and commu...