In this paper, we analyze the performance of parallel multithreaded algorithms that use dag-consistent distributed shared memory. Specifically, we analyze execution time, page fau...
Robert D. Blumofe, Matteo Frigo, Christopher F. Jo...
We revisit one of the most fundamental classes of data structure problems in computational geometry: range searching. Back in SoCG’92, Matouˇsek gave a partition tree method fo...
The creation of a virtual world environment (VWE) has significant costs, such as maintenance of server rooms, server administration, and customer service. The initial development...
Luis Diego Briceno, Howard Jay Siegel, Anthony A. ...
The threat of soft error induced system failure in high performance computing systems has become more prominent, as we adopt ultra-deep submicron process technologies. In this pap...
We present a scalable approach to recognizing and describing complex activities in video sequences. We are interested in long-term, sequential activities that may have several par...