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NETGAMES
2005
ACM
15 years 11 months ago
A challenge for reusing multiplayer online games without modifying binaries
In this paper, we advocate the problem of reusing Multiplayer Online Game (MOG) in Client-Server (C/S) architecture. The problem is that MOG services cannot continue to be provide...
Yugo Kaneda, Hitomi Takahashi, Masato Saito, Hirot...
184
Voted
ACSW
2003
15 years 7 months ago
A Secure Pervasive Environment
This paper explores the complications encountered when attempting to create a secure pervasive computing environment. The model introduced in this paper is primarily conceptual. T...
Patrick G. McLean
VLSID
2009
IEEE
107views VLSI» more  VLSID 2009»
16 years 6 months ago
Temperature Aware Scheduling for Embedded Processors
Power density has been increasing at an alarming rate in recent processor generations resulting in high on-chip temperature. Higher temperature results in poor reliability and inc...
Ramkumar Jayaseelan, Tulika Mitra
DICS
2006
15 years 9 months ago
Autonomic Computing for Virtual Laboratories
Virtual laboratories can be characterized by their long-lasting, large-scale computations, where a collection of heterogeneous tools is integrated into data processing pipelines. S...
Cesare Pautasso, Win Bausch, Gustavo Alonso
WSC
2004
15 years 7 months ago
Resolving Mutually Exclusive Interactions in Agent Based Distributed Simulations
With the properties of autonomy, social ability, reactivity and pro-activeness, agents can be used to represent entities in distributed simulations, where fast and accurate decisi...
Lihua Wang, Stephen John Turner, Fang Wang