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NETGAMES
2005
ACM
14 years 2 months ago
A challenge for reusing multiplayer online games without modifying binaries
In this paper, we advocate the problem of reusing Multiplayer Online Game (MOG) in Client-Server (C/S) architecture. The problem is that MOG services cannot continue to be provide...
Yugo Kaneda, Hitomi Takahashi, Masato Saito, Hirot...
ACSW
2003
13 years 10 months ago
A Secure Pervasive Environment
This paper explores the complications encountered when attempting to create a secure pervasive computing environment. The model introduced in this paper is primarily conceptual. T...
Patrick G. McLean
VLSID
2009
IEEE
107views VLSI» more  VLSID 2009»
14 years 9 months ago
Temperature Aware Scheduling for Embedded Processors
Power density has been increasing at an alarming rate in recent processor generations resulting in high on-chip temperature. Higher temperature results in poor reliability and inc...
Ramkumar Jayaseelan, Tulika Mitra
DICS
2006
14 years 14 days ago
Autonomic Computing for Virtual Laboratories
Virtual laboratories can be characterized by their long-lasting, large-scale computations, where a collection of heterogeneous tools is integrated into data processing pipelines. S...
Cesare Pautasso, Win Bausch, Gustavo Alonso
WSC
2004
13 years 10 months ago
Resolving Mutually Exclusive Interactions in Agent Based Distributed Simulations
With the properties of autonomy, social ability, reactivity and pro-activeness, agents can be used to represent entities in distributed simulations, where fast and accurate decisi...
Lihua Wang, Stephen John Turner, Fang Wang