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2002
IEEE
14 years 1 months ago
Evaluating UMl Extensions for Modeling Real-Time Systems
Rather recently object-oriented modeling languages, tools, and methods attract the interest of embedded (realtime) system developers. This is especially true if embedded (real-tim...
Lutz Bichler, Ansgar Radermacher, Andy Schürr
GAMEON
2007
13 years 10 months ago
Opponent Modeling in Real-Time Strategy Games
Real-time strategy games present an environment in which game AI is expected to behave realistically. One feature of realistic behaviour in game AI is the ability to recognise the...
Frederik Schadd, Sander Bakkes, Pieter Spronck
MM
2000
ACM
93views Multimedia» more  MM 2000»
14 years 1 months ago
Zyklodeon: a software construction kit modeling cyclic timing patterns
Zyklodeon is a highly visual, highly interactive software construction kit. Players create cartoon-like dancers and endow them with properties that influence emergence of cyclic t...
Carol Strohecker, A. H. Slaughter, M. A. Horvath, ...
FDL
2004
IEEE
14 years 20 days ago
Real-Time Operating System Services for Realistic SystemC Simulation Models of Embedded Systems
gn process of embedded systems moves currently towards higher levels of abstraction. As a consequence, a need arises for an early and realistic assessment of system level design d...
P. Hastono, Stephan Klaus, Sorin A. Huss
NETWORKING
2004
13 years 10 months ago
Integrating (m, k)-Firm Real-Time Guarantees into the Internet QoS Model
Having in mind that real-time streams tolerate some deadline misses according to (m,k)-firm constraints [1], this paper presents a solution that consists in integrating (m,k)-firm ...
Anis Koubaa, Yeqiong Song, Jean-Pierre Thomesse