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NETGAMES
2003
ACM
14 years 4 months ago
A fair message exchange framework for distributed multi-player games
—This paper presents a framework for message delivery in real-time multi-player distributed interactive games that use the client-server model. Based on this framework, we propos...
Katherine Guo, Sarit Mukherjee, Sampath Rangarajan...
ESANN
2006
14 years 5 days ago
Connection strategies in neocortical networks
This study considers the impact of different connection strategies in developing neocortical networks. An adequate connectivity is a requisite for synaptogenesis and the developme...
Andreas Herzog, Karsten Kube, Bernd Michaelis, Ana...
VTC
2007
IEEE
14 years 5 months ago
On Preamble Length of OFDM-WLAN
— A preamble technique for synchronization and channel estimation introduces transmission delay and wastes capacity unavoidably due to the time loss before data transmission. In ...
Ting-Jung Liang, Wolfgang Rave, Gerhard Fettweis
RTAS
2009
IEEE
14 years 5 months ago
Execution Strategies for PTIDES, a Programming Model for Distributed Embedded Systems
—We define a family of execution policies for a programming model called PTIDES (Programming Temporally Integrated Distributed Embedded Systems). A PTIDES application (factory a...
Jia Zou, Slobodan Matic, Edward A. Lee, Thomas Hui...
HT
1998
ACM
14 years 3 months ago
XHMBS: A Formal Model to Support Hypermedia Specification
This paper introduces XHMBS (the eXtended Hyperdocument Model Based on Statecharts) to support the formal specification of general hypermedia applications. XHMBS uses a novel form...
Fabiano Borges Paulo, Marcelo Augusto Santos Turin...