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IMCSIT
2010
13 years 7 months ago
Fast Construction of Broadcast Scheduling and Gossiping in Dynamic Ad Hoc Networks
This paper studies the minimum latency broadcast schedule (MLBS) problem in ad hoc networks represented by unit disk graphs. In our approach we use an algorithm, which does not nee...
Krzysztof Krzywdzinski
SENSYS
2010
ACM
13 years 7 months ago
Design and evaluation of a versatile and efficient receiver-initiated link layer for low-power wireless
We present A-MAC, a receiver-initiated link layer for low-power wireless networks that supports several services under a unified architecture, and does so more efficiently and sca...
Prabal Dutta, Stephen Dawson-Haggerty, Yin Chen, C...
SSS
2010
Springer
125views Control Systems» more  SSS 2010»
13 years 7 months ago
Systematic Correct Construction of Self-stabilizing Systems: A Case Study
Design and implementation of distributed algorithms often involve many subtleties due to their complex structure, non-determinism, and low atomicity as well as occurrence of unanti...
Ananda Basu, Borzoo Bonakdarpour, Marius Bozga, Jo...
WCET
2010
13 years 7 months ago
WCET Analysis of a Parallel 3D Multigrid Solver Executed on the MERASA Multi-Core
To meet performance requirements as well as constraints on cost and power consumption, future embedded systems will be designed with multi-core processors. However, the question o...
Christine Rochange, Armelle Bonenfant, Pascal Sain...
COST
2009
Springer
185views Multimedia» more  COST 2009»
13 years 7 months ago
How an Agent Can Detect and Use Synchrony Parameter of Its Own Interaction with a Human?
Synchrony is claimed by psychology as a crucial parameter of any social interaction: to give to human a feeling of natural interaction, a feeling of agency [17], an agent must be a...
Ken Prepin, Philippe Gaussier