We study the complexity of the popular one player combinatorial game known as Flood-It. In this game the player is given an n×n board of tiles where each tile is allocated one of ...
Recent years are seeing an increasing need for on-line monitoring of deployed distributed teams of cooperating agents, e.g., for visualization, or performance tracking. However, i...
Much thinking about digital cities is in terms of community groups. Yet, the world is composed of social networks and not of groups. This paper traces how communities have changed ...
Mobility is redefining the hardware and software fabric of distributed systems. Wireless communication allows network hosts to participate in a distributed computation while on t...
In this paper, we revisit and challenge the dogma that TCP is an undesirable choice for streaming multimedia, video in particular. For some time, the common view held that neither ...