We introduce a new approach to three important problems in ray tracing: antialiasing, distributed light sources, and fuzzy reflections of lights and other surfaces. For antialias...
Planning algorithms have traditionally been geared toward achievement goals in single-agent environments. Such algorithms essentially produce plans to reach one of a specified se...
We present a generic mobility and traffic generation framework that can be incorporated into a tool for modeling and simulating large scale ad hoc networks. Three components of thi...
Christopher L. Barrett, Madhav V. Marathe, James P...
Partitioning a video sequence into shots is the first step toward video-content analysis and content-based video browsing and retrieval. A video shot is defined as a series of inte...
Historically, compilers have operated by applying a fixed set of optimizations in a predetermined order. We call such an ordered list of optimizations a compilation sequence. This...
Keith D. Cooper, Devika Subramanian, Linda Torczon