— This paper proposes a controlled-load service that provides a network state with bounded and well known worst-case behavior. The service is primarily developed for real-time ap...
In this paper we investigate how consistency can be ensured for replicated continuous interactive media, i.e., replicated media which change their state in reaction to user initia...
Attentive systems pay attention to what users do so that they can attend to what users need. Such systems track user behavior, model user interests, and anticipate user desires an...
Paul P. Maglio, Rob Barrett, Christopher S. Campbe...
In this paper we present a generic late-join service for distributed interactive media, i.e., networked media which involve user interactions. Examples for distributed interactive...
A number of recent systems have provided rich facilities for manipulating the timelines of applications. Such timelines represent the history of an application’s use in some ses...
W. Keith Edwards, Takeo Igarashi, Anthony LaMarca,...