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ACSC
2010
IEEE
13 years 5 months ago
Measuring visual consistency in 3d rendering systems
One of the major challenges facing a present day game development company is the removal of bugs from such complex virtual environments. This work presents an approach for measuri...
Alfredo Nantes, Ross Brown, Frédéric...
BMVC
2010
13 years 5 months ago
Multi-View Planning for Simultaneous Coverage and Accuracy Optimisation
View planning for three-dimensional (3D) reconstruction and inspection solves the problem of finding an efficient sequence of views allowing complete and high quality reconstructi...
Christoph Munkelt, Andreas Breitbarth, Gunther Not...
COGCOM
2011
121views more  COGCOM 2011»
13 years 5 months ago
Eye Movements Show Optimal Average Anticipation with Natural Dynamic Scenes
A less studied component of gaze allocation in dynamic real-world scenes is the time lag of eye movements in responding to dynamic attention-capturing events. Despite the vast amou...
Eleonora Vig, Michael Dorr, Thomas Martinetz, Erha...
CORR
2011
Springer
174views Education» more  CORR 2011»
13 years 5 months ago
Left invertibility of discrete-time output-quantized systems: the linear case with finite inputs
This paper studies left invertibility of discrete-time linear output-quantized systems. Quantized outputs are generated according to a given partition of the state-space, while inp...
Nevio Dubbini, Benedetto Piccoli, Antonio Bicchi
CORR
2011
Springer
261views Education» more  CORR 2011»
13 years 5 months ago
Convex and Network Flow Optimization for Structured Sparsity
We consider a class of learning problems regularized by a structured sparsity-inducing norm defined as the sum of 2- or ∞-norms over groups of variables. Whereas much effort ha...
Julien Mairal, Rodolphe Jenatton, Guillaume Obozin...