Sciweavers

234 search results - page 7 / 47
» Time skewing made simple
Sort
View
CA
1999
IEEE
13 years 11 months ago
A Behavioral Interface to Simulate Agent-Object Interactions in Real-Time
This paper shows a new approach to model and control interactive objects for simulations with virtual human agents when real time interactivity is essential. A general conceptuali...
Marcelo Kallmann, Daniel Thalmann
CORR
2010
Springer
120views Education» more  CORR 2010»
13 years 7 months ago
State machine models of timing and circuit design
This paper illustrates a technique for specifying the detailed timing, logical operation, and compositional circuit design of digital circuits in terms of ordinary state machines w...
Victor Yodaiken
ICDE
1994
IEEE
127views Database» more  ICDE 1994»
13 years 11 months ago
Approximate Analysis of Real-Time Database Systems
During the past few years, several studies have been made on the performance of real-time database systems with respect to the number of transactions that miss their deadlines. Th...
Jayant R. Haritsa
SIGMOD
2011
ACM
299views Database» more  SIGMOD 2011»
12 years 10 months ago
Processing theta-joins using MapReduce
Joins are essential for many data analysis tasks, but are not supported directly by the MapReduce paradigm. While there has been progress on equi-joins, implementation of join alg...
Alper Okcan, Mirek Riedewald
OPODIS
2008
13 years 9 months ago
Degree 3 Suffices: A Large-Scale Overlay for P2P Networks
Most peer-to-peer (P2P) networks proposed until now have either logarithmic degree and logarithmic dilation or constant degree and logarithmic dilation. In the latter case (which i...
Marcin Bienkowski, André Brinkmann, Mirosla...