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» Timed Automata Model for Component-Based Real-Time Systems
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PRESENCE
2007
167views more  PRESENCE 2007»
13 years 8 months ago
TimbreFields: 3D Interactive Sound Models for Real-Time Audio
We describe a methodology for Virtual Reality designers to capture and resynthesize the variations in sound made by objects when we interact with them through contact such as touc...
Richard Corbett, Kees van den Doel, John E. Lloyd,...
IJNS
2000
130views more  IJNS 2000»
13 years 8 months ago
A Programmable VLSI Filter Architecture for Application in Real-Time Vision Processing Systems
An architecture is proposed for the realization of real-time edge-extraction filtering operation in an Address-Event-Representation (AER) vision system. Furthermore, the approach ...
Teresa Serrano-Gotarredona, Andreas G. Andreou, Be...
CVPR
2005
IEEE
14 years 10 months ago
A Projector-Camera System with Real-Time Photometric Adaptation for Dynamic Environments
Projection systems can be used to implement augmented reality, as well as to create both displays and interfaces on ordinary surfaces. Ordinary surfaces have varying reflectance, ...
Kensaku Fujii, Michael D. Grossberg, Shree K. Naya...
ECBS
2005
IEEE
179views Hardware» more  ECBS 2005»
14 years 2 months ago
Prototype of Fault Adaptive Embedded Software for Large-Scale Real-Time Systems
This paper describes a comprehensive prototype of large-scale fault adaptive embedded software developed for the proposed Fermilab BTeV high energy physics experiment. Lightweight...
Derek Messie, Mina Jung, Jae C. Oh, Shweta Shetty,...
SRDS
1998
IEEE
14 years 1 months ago
Optimization of a Real-Time Primary-Backup Replication Service
The primary-backup replication model is one of the commonly adopted approaches to providing fault tolerant data services. Its extension to the real-time environment, however, impo...
Hengming Zou, Farnam Jahanian