Concurrent reachability games is a class of games heavily studied by the computer science community, in particular by the formal methods community. Two standard algorithms for app...
Abstract. This paper describes the architecture and implementation of a constraint-based framework for rapid prototyping of distributed applications such as virtual simulations, co...
Abstract—This paper considers an uplink time division multiple access (TDMA) cognitive radio network where multiple cognitive radios (secondary users) attempt to access a spect...
We examine correlated equilibria in the recently introduced formalism of graphical games, a succinct representation for multiplayer games. We establish a natural and powerful rela...
Sham Kakade, Michael J. Kearns, John Langford, Lui...
To increase the depth and appeal of computer games, the intelligence of the characters they contain needs to be increased. These characters should be played by intelligent agents ...