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» Timed Concurrent Game Structures
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FORMATS
2004
Springer
14 years 11 days ago
The Influence of Durational Actions on Time Equivalences
The hierarchy of untimed equivalences is well understood for action-based systems. This is not the case for timed systems, where it is, for example, possible to detect concurrency ...
Harald Fecher
FORMATS
2003
Springer
14 years 1 months ago
Causal Time Calculus
We present a process algebra suitable to the modelling of timed concurrent systems and to their efficient verification through model checking. The algebra is provided with two con...
Franck Pommereau
NETGAMES
2005
ACM
14 years 2 months ago
Traffic characteristics of a massively multi-player online role playing game
This paper presents traffic measurement of a Massively Multiplayer On-line Role Playing Game (MMORPG). This analysis characterizes the MMORPG traffic and shows its implications fo...
Jaecheol Kim, Jaeyoung Choi, Dukhyun Chang, Taekyo...
SAC
2010
ACM
14 years 1 months ago
An algorithm to generate the context-sensitive synchronized control flow graph
The verification of industrial systems specified with CSP often implies the analysis of many concurrent and synchronized components. The cost associated to these analyses is usu...
Marisa Llorens, Javier Oliver, Josep Silva, Salvad...
LAWEB
2005
IEEE
14 years 2 months ago
Incentive Networks
The concurrent growth of on-line communities exhibiting large-scale social structure, and of large decentralized peer-to-peer file-sharing systems, has stimulated new interest in...
Prabhakar Raghavan