We regard the problem of communication in the presence of faulty transmissions. In contrast to the classical works in this area, we assume some structure on the times when the faul...
We study the alternating-time temporal logics ATL and ATL extended with strategy contexts: these make agents commit to their strategies during the evaluation of formulas, contrary...
Abstract. We present a performance modelling case study of a distributed multi-player game expressed in the PEPA nets modelling language. The case study provides a modern complex d...
A precoding strategy for multi-user spectrum sharing over an interference channel is proposed and analyzed from a game-theoretic perspective. The proposed strategy is based on fi...
We consider the computational complexity of pure Nash equilibria in graphical games. It is known that the problem is NP-complete in general, but tractable (i.e., in P) for special...