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MM
2009
ACM
144views Multimedia» more  MM 2009»
14 years 3 months ago
Peer-assisted view-dependent progressive mesh streaming
Progressive mesh streaming is increasingly used in 3D networked applications, such as online games, virtual worlds, and digital museums. To scale such applications to a large numb...
Wei Cheng, Dan Liu, Wei Tsang Ooi
CHI
2009
ACM
14 years 9 months ago
From interaction to trajectories: designing coherent journeys through user experiences
The idea of interactional trajectories through interfaces has emerged as a sensitizing concept from recent studies of tangible interfaces and interaction in museums and galleries....
Steve Benford, Gabriella Giannachi, Boriana Koleva...
APSEC
2006
IEEE
14 years 2 months ago
Secrobat: Secure and Robust Component-based Architectures
Software systems, component-based systems (CBS) in particular, have a lot of vulnerabilities that may be exploited by intruders. Companies spend much time and money to “patch”...
Artem Vorobiev, Jun Han
EJWCN
2010
229views more  EJWCN 2010»
13 years 3 months ago
Throughput-Efficient Dynamic Coalition Formation in Distributed Cognitive Radio Networks
We formulate the problem of distributed throughput-efficient sensing in cognitive radio (CR) networks as a dynamic coalition formation game based on a Markovian model. The propose...
Zaheer Khan, Janne J. Lehtomäki, Marian Codre...
AGENTS
2000
Springer
14 years 1 months ago
Adaptivity in agent-based routing for data networks
Adaptivity, both of the individual agents and of the interaction structure among the agents, seems indispensable for scaling up multi-agent systems MAS's in noisy environme...
David Wolpert, Sergey Kirshner, Christopher J. Mer...