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» Timed Concurrent Game Structures
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ICLP
2010
Springer
13 years 11 months ago
Structured Interactive Musical Scores
Interactive Scores is a formalism for the design and performance of interactive scenarios that provides temporal relations (TRs) among the objects of the scenario. We can model TRs...
Mauricio Toro-Bermudez
CORR
2000
Springer
93views Education» more  CORR 2000»
13 years 7 months ago
Lattice Structure and Convergence of a Game of Cards
We study the dynamics of the so-called Game of Cards by using tools developed in the context of discrete dynamical systems. We extend a result of [4] and [10] (the last one in the ...
Eric Goles Ch., Michel Morvan, Ha Duong Phan
GAMEON
2007
13 years 9 months ago
Opponent Modeling in Real-Time Strategy Games
Real-time strategy games present an environment in which game AI is expected to behave realistically. One feature of realistic behaviour in game AI is the ability to recognise the...
Frederik Schadd, Sander Bakkes, Pieter Spronck
SIAMCO
2008
113views more  SIAMCO 2008»
13 years 7 months ago
Singularly Perturbed Piecewise Deterministic Games
Abstract. In this paper we consider a class of hybrid stochastic games with the piecewise openloop information structure. These games are indexed over a parameter which represents...
Alain Haurie, Francesco Moresino
AIPS
2007
13 years 9 months ago
Online Planning for Resource Production in Real-Time Strategy Games
Planning in domains with temporal and numerical properties is an important research problem. One application of this is the resource production problem in real-time strategy (RTS)...
Hei Chan, Alan Fern, Soumya Ray, Nick Wilson, Chri...