Sciweavers

483 search results - page 81 / 97
» Timing Games and Shared Memory
Sort
View
114
Voted
INFOCOM
2006
IEEE
15 years 9 months ago
Looking at Large Networks: Coding vs. Queueing
— Traditionally, network buffer resources have been used at routers to queue transient packets to prevent packet drops. In contrast, we propose a scheme for large multi-hop netwo...
Sandeep Bhadra, Sanjay Shakkottai
PODC
2010
ACM
15 years 7 months ago
Constant RMR solutions to reader writer synchronization
We study Reader-Writer Exclusion [1], a well-known variant of the Mutual Exclusion problem [2] where processes are divided into two classes–readers and writers–and multiple re...
Vibhor Bhatt, Prasad Jayanti
129
Voted
HUC
2010
Springer
15 years 1 months ago
A holistic multipurpose life-log framework
Life-log systems have a wide range of usages from memory augmentation to health monitoring. Recent advances in pervasive devices and sensor networks enable us to create tools that...
Reza Rawassizadeh

Publication
394views
17 years 3 months ago
SEA-CNN: Scalable Processing of Continuous K-Nearest Neighbor Queries in Spatio-temporal Databases
Location-aware environments are characterized by a large number of objects and a large number of continuous queries. Both the objects and continuous queries may change their locati...
Xiaopeng Xiong, Mohamed F. Mokbel, Walid G. Aref
134
Voted
ICIP
2001
IEEE
16 years 5 months ago
Look-up-table based DCT domain inverse motion compensation
DCT-based digital video coding standards such as MPEG and H.26x have been widely adopted for multimedia applications. Thus video processing in the DCT domain usually proves to be ...
Shizhong Liu, Alan C. Bovik