raction levels of communication models to allow designers to trade off between performance and accuracy. Contrary to [2][3], we present an optimization method which preserves the a...
This paper presents algorithms for efficiently computing the covariance matrix for features that form sub-windows in a large multidimensional image. For example, several image proc...
Abstract. In this paper we consider two performance modelling techniques from the perspectives of model construction, generation of an underlying continuous time Markov process, an...
The dynamic texture (DT) is a probabilistic generative model, defined over space and time, that represents a video as the output of a linear dynamical system (LDS). The DT model ...
When executing different real-time applications on a single processor system, one problem is how to compose these applications and guarantee at the same time that their timing req...