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CGF
2007
101views more  CGF 2007»
13 years 7 months ago
Consistent Viewing and Interaction for Multiple Users in Projection-Based VR Systems
In projection-based Virtual Reality (VR) systems, typically only one headtracked user views stereo images rendered from the correct view position. For other users, who are present...
Gerwin de Haan, Rene Molenaar, Michal Koutek, Frit...
ICDAR
2011
IEEE
12 years 7 months ago
Robust Vanishing Point Detection for MobileCam-Based Documents
—Document images captured by a mobile phone camera often have perspective distortions. In this paper, fast and robust vanishing point detection methods for such perspective docum...
Xu-Cheng Yin, Hong-Wei Hao, Jun Sun 0004, Satoshi ...
AROBOTS
2000
179views more  AROBOTS 2000»
13 years 7 months ago
A Gesture Based Interface for Human-Robot Interaction
Service robotics is currently a pivotal research area in robotics, with enormous societal potential. Since service robots directly interact with people, nding natural" and ea...
Stefan Waldherr, Roseli Romero, Sebastian Thrun
MHCI
2009
Springer
14 years 2 months ago
GraspZoom: zooming and scrolling control model for single-handed mobile interaction
A pressure sensing based single-handed interaction model is presented in this paper. Unlike traditional desktop GUI model, mobile UI model has not been established yet. For exampl...
Takashi Miyaki, Jun Rekimoto
TEI
2010
ACM
147views Hardware» more  TEI 2010»
14 years 2 months ago
A robust and accurate 3d hand posture estimation method for interactive systems
In this paper, a new 3D hand posture estimation system using a single camera and 3 interactive systems are introduced. Existing hand gesture recognition systems estimate hand'...
Emi Tamaki