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RT
2001
Springer
14 years 2 months ago
Interactive Distributed Ray Tracing of Highly Complex Models
Abstract. Many disciplines must handle the creation, visualization, and manipulation of huge and complex 3D environments. Examples include large structural and mechanical engineeri...
Ingo Wald, Philipp Slusallek, Carsten Benthin, Mar...
UIST
1993
ACM
14 years 1 months ago
VB2: An Architecture for Interaction in Synthetic Worlds
This paper describes the VB2 architecture for the construction of three-dimensional interactive applications. The system's state and behavior are uniformly represented as a n...
Enrico Gobbetti, Jean-Francis Balaguer, Daniel Tha...
ICVS
2009
Springer
14 years 4 months ago
Using Local Symmetry for Landmark Selection
Abstract. Most visual Simultaneous Localization And Mapping (SLAM) methods use interest points as landmarks in their maps of the environment. Often the interest points are detected...
Gert Kootstra, Sjoerd de Jong, Lambert Schomaker
VCIP
2003
231views Communications» more  VCIP 2003»
13 years 11 months ago
Light field rendering with omni-directional camera
This paper presents an approach to capture visual appearance of a real environment such as an interior of a room. We propose the method for generating arbitrary viewpoint images b...
Hiroshi Todoroki, Hideo Saito
CIDR
2003
106views Algorithms» more  CIDR 2003»
13 years 11 months ago
Speculative Query Processing
Speculation is an every day phenomenon whereby one acts in anticipation of particular conditions that are likely to hold in the future. Computer science research has seen many suc...
Neoklis Polyzotis, Yannis E. Ioannidis