Sciweavers

202 search results - page 11 / 41
» To FRAME or not to FRAME in Probabilistic Texture Modelling
Sort
View
ICMCS
1999
IEEE
117views Multimedia» more  ICMCS 1999»
14 years 1 months ago
VHS to VRML: 3D Graphical Models from Video Sequences
Abstract-- We describe a method to completely automatically recover 3D scene structure together with a camera for each frame from a sequence of images acquired by an unknown camera...
Andrew Zisserman, Andrew W. Fitzgibbon, Geoffrey C...
SCIA
2007
Springer
178views Image Analysis» more  SCIA 2007»
14 years 3 months ago
Occluded Facial Expression Tracking
The work presented here takes place in the field of computer aided analysis of facial expressions displayed in sign language videos. We use Active Appearance Models to model a fac...
Hugo Mercier, Julien Peyras, Patrice Dalle
ICIP
1997
IEEE
14 years 10 months ago
Model-Based Estimation of Facial Expression Parameters from Image Sequences
In this paper we present a model-based algorithm for the estimation of 3D motion and the analysis of facial expressions of a speaking person. A set of facial animation parameters ...
Peter Eisert, Bernd Girod
TIP
2008
134views more  TIP 2008»
13 years 9 months ago
Higher Order SVD Analysis for Dynamic Texture Synthesis
Videos representing flames, water, smoke, etc. are often defined as dynamic textures: "textures" because they are characterized by redundant repetition of a pattern and &...
Roberto Costantini, Luciano Sbaiz, Sabine Süs...
ICMCS
2006
IEEE
137views Multimedia» more  ICMCS 2006»
14 years 3 months ago
Relative Depth Layer Extraction for Monoscopic Video by Use of Multidimensional Filter
This paper presents a relative depth layer extraction system for monoscopic video, using multi-line filters and a layer selection algorithm. Main ideas are to extract multiple li...
Jing-Ying Chang, Chao-Chung Cheng, Shao-Yi Chien, ...