Abstract-- We describe a method to completely automatically recover 3D scene structure together with a camera for each frame from a sequence of images acquired by an unknown camera...
Andrew Zisserman, Andrew W. Fitzgibbon, Geoffrey C...
The work presented here takes place in the field of computer aided analysis of facial expressions displayed in sign language videos. We use Active Appearance Models to model a fac...
In this paper we present a model-based algorithm for the estimation of 3D motion and the analysis of facial expressions of a speaking person. A set of facial animation parameters ...
Videos representing flames, water, smoke, etc. are often defined as dynamic textures: "textures" because they are characterized by redundant repetition of a pattern and &...
This paper presents a relative depth layer extraction system for monoscopic video, using multi-line filters and a layer selection algorithm. Main ideas are to extract multiple li...