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» To FRAME or not to FRAME in Probabilistic Texture Modelling
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PR
2007
149views more  PR 2007»
13 years 8 months ago
Real-time detection of steam in video images
In this paper, we present a real-time image processing technique for the detection of steam in video images. The assumption made is that the presence of steam acts as a blurring p...
Ricardo J. Ferrari, H. Zhang, C. R. Kube
SIGGRAPH
2010
ACM
14 years 1 months ago
High resolution passive facial performance capture
We introduce a purely passive facial capture approach that uses only an array of video cameras, but requires no template facial geometry, no special makeup or markers, and no acti...
Derek Bradley, Wolfgang Heidrich, Tiberiu Popa, Al...
ECCV
2008
Springer
14 years 11 months ago
Video Registration Using Dynamic Textures
We propose a dynamic texture feature-based algorithm for registering two video sequences of a rigid or nonrigid scene taken from two synchronous or asynchronous cameras. We model e...
Avinash Ravichandran, René Vidal
ICPR
2006
IEEE
14 years 10 months ago
Texture-Constrained Shape Prediction for Mouth Contour Extraction and its State Estimation
In this paper, we present an automatic mouth contour and state estimation system. An efficient mouth contour extraction algorithm is proposed under the framework of Active Shape M...
Zhaorong Li, Haizhou Ai
FOSSACS
2008
Springer
13 years 10 months ago
Beyond Rank 1: Algebraic Semantics and Finite Models for Coalgebraic Logics
Coalgebras provide a uniform framework for the semantics of a large class of (mostly non-normal) modal logics, including e.g. monotone modal logic, probabilistic and graded modal l...
Dirk Pattinson, Lutz Schröder