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» To FRAME or not to FRAME in Probabilistic Texture Modelling
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IJIG
2002
189views more  IJIG 2002»
13 years 8 months ago
Motion Detection from Time-Varied Background
This paper proposes a new background subtraction method for detecting moving objects from a time-varied background. While background subtraction has traditionally worked well for ...
Ying Ren, Chin-Seng Chua, Yeong-Khing Ho
CVPR
2007
IEEE
14 years 11 months ago
Topology matching for 3D video compression
This paper presents a new technique to reduce the storage cost of high quality 3D video. In 3D video [12], a sequence of 3D objects represents scenes in motion. Every frame is com...
Tony Tung, Francis Schmitt, Takashi Matsuyama
ECCV
2004
Springer
14 years 2 months ago
Probabilistic Spatial-Temporal Segmentation of Multiple Sclerosis Lesions
Abstract. In this paper we describe the application of a novel statistical videomodeling scheme to sequences of multiple sclerosis (MS) images taken over time. The analysis of the ...
Allon Shahar, Hayit Greenspan
EMMCVPR
2001
Springer
14 years 1 months ago
Maximum Likelihood Estimation of the Template of a Rigid Moving Object
Abstract. Motion segmentation methods often fail to detect the motions of low textured regions. We develop an algorithm for segmentation of low textured moving objects. While usual...
Pedro M. Q. Aguiar, José M. F. Moura
SIGGRAPH
1999
ACM
14 years 1 months ago
Art-based Rendering of Fur, Grass, and Trees
Artists and illustrators can evoke the complexity of fur or vegetation with relatively few well-placed strokes. We present an algorithm that uses strokes to render 3D computer gra...
Michael A. Kowalski, Lee Markosian, J. D. Northrup...