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» To Gesture or Not to Gesture: What is the Question
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SIGGRAPH
2010
ACM
13 years 11 months ago
Seeing is believing: body motion dominates in multisensory conversations
In many scenes with human characters, interacting groups are an important factor for maintaining a sense of realism. However, little is known about what makes these characters app...
Cathy Ennis, Rachel McDonnell, Carol O'Sullivan
CHI
1996
ACM
13 years 12 months ago
Sketching Storyboards to Illustrate Interface Behaviors
Current user interface construction tools make it difficult for a user interface designer to illustrate the behavior of an interface. These tools focus on specifying widgets and m...
James A. Landay, Brad A. Myers
CHI
2010
ACM
14 years 2 months ago
Where are you pointing?: the accuracy of deictic pointing in CVEs
Deictic reference – pointing at things during conversation – is ubiquitous in human communication, and should also be an important tool in distributed collaborative virtual en...
Nelson Wong, Carl Gutwin
INTETAIN
2009
Springer
14 years 2 months ago
Affective Interface Adaptations in the Musickiosk Interactive Entertainment Application
The current work presents the affective interface adaptations in the Musickiosk application. Adaptive interaction poses several open questions since there is no unique way of mappi...
Lori Malatesta, Amaryllis Raouzaiou, L. Pearce, Ko...
ICCV
2003
IEEE
14 years 1 months ago
The Catchment Feature Model for Multimodal Language Analysis
The Catchment Feature Model (CFM) addresses two questions in multimodal interaction: how do we bridge video and audio processing with the realities of human multimodal communicati...
Francis K. H. Quek