in the form of light clusters (displayed in arrays of LEDs) and abstract electroacoustic sound — what we term low-fidelity embodiments. Thus, the architecture for such agents is...
— The aim of this paper is to focus on the issues connected with the diagrammatic notations and tools, which should support developers when moving from the design phase towards t...
Massimo Cossentino, Agostino Poggi, Giovanni Rimas...
This paper presents the software architecture for a next generation concurrent engineering environment that helps geographically separated designers and engineers to collaborate e...
This paper sketches the author's research in nine areas related to speech translation: interactive disambiguation (two demonstrations of highly-interactive, broad-coverage sp...
—Multi-agent systems are difficult to develop. One reason for this is that agents are embedded in a society where all agents must agree to obey certain social norms in order for...