Modern scientific applications consume massive volumes of data produced by computer simulations. Such applications require new data management capabilities in order to scale to te...
In this paper a new technique is introduced for automatically building recognisable moving 3D models of individual people. Realistic modelling of people is essential for advanced ...
Adrian Hilton, Daniel Beresford, Thomas Gentils, R...
Human activity can be described as a sequence of 3D body postures. The traditional approach to recognition and 3D reconstruction of human activity has been to track motion in 3D, m...
A facial analysis-synthesis framework based on a concise set of local, independently actuated, Coarticulation Regions (CR) is presented for the control of 2D animated characters. ...
This paper presents a new unified subdivision scheme that is defined over a k-simplicial complex in n-D space with k 3. We first present a series of definitions to facilitate top...