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WSCG
2004
152views more  WSCG 2004»
13 years 10 months ago
Interactive Solid Texturing using Point-based Multiresolution Representations
This paper presents an interactive environment for texturing surfaces of arbitrary 3D objects. By uniquely using solid textures and applying them to the surface, we do not require...
Patrick Reuter, Benjamin Schmitt, Christophe Schli...
WWW
2010
ACM
14 years 11 days ago
Enabling entity-based aggregators for web 2.0 data
Selecting and presenting content culled from multiple heterogeneous and physically distributed sources is a challenging task. The exponential growth of the web data in modern time...
Ekaterini Ioannou, Claudia Niederée, Yannis...
ISPASS
2009
IEEE
14 years 3 months ago
WARP: Enabling fast CPU scheduler development and evaluation
Abstract—Developing CPU scheduling algorithms and understanding their impact in practice can be difficult and time consuming due to the need to modify and test operating system ...
Haoqiang Zheng, Jason Nieh
FDL
2005
IEEE
14 years 2 months ago
Meta Modelling of Embedded Systems using Active Databases
The development process of embedded systems is characterized by the cooperation of various domains: components of hardware and software have to be considered as well as components...
Dieter Monjau, Mathias Sporer
ACMICEC
2004
ACM
205views ECommerce» more  ACMICEC 2004»
14 years 2 months ago
M-Modeler: a framework implementation for modeling m-commerce applications
At the present time, the use of mobile technology in business, is becoming an opportunity to generate competitive advantages within organization environments. Mobile technology he...
Ana Hilda Morales-Aranda, Oscar Mayora-Ibarra, San...