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» Tooling the Dynamic Behavior Models of Graphical DSLs
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AIIDE
2008
13 years 11 months ago
Modeling the Dynamics of Non-Player Characters' Social Relations in Video Games
Building credible Non-Playing Characters (NPCs) in games requires not only to enhance the graphic animation but also the behavioral model. This paper tackles the problem of the dy...
Magalie Ochs, Nicolas Sabouret, Vincent Corruble
WWW
2005
ACM
14 years 9 months ago
MemoSpace: a visualization tool for web navigation
A central aspect of reducing orientation problems in web navigation concerns the design of adequate navigation aids. Visualization of users' navigation path in form of a temp...
Jacqueline Waniek, Holger Langner, Falk Schmidsber...
BC
1999
78views more  BC 1999»
13 years 8 months ago
The dynamics of goal-directed rhythmical aiming
Based on the kinematics of goal-directed aiming movements in a reciprocal Fitts' task, a minimal limit cycle model is proposed that is capable of producing the behavior observ...
Denis Mottet, Reinoud J. Bootsma
SIGSOFT
2009
ACM
14 years 9 months ago
Reo2MC: a tool chain for performance analysis of coordination models
In this paper, we present Reo2MC, a tool chain for the performance evaluation of coordination models. Given a coordination model represented by a stochastic Reo connector, Reo2MC ...
Farhad Arbab, Sun Meng, Young-Joo Moon, Marta Z. K...
ISPASS
2010
IEEE
14 years 3 months ago
Visualizing complex dynamics in many-core accelerator architectures
—While many-core accelerator architectures, such as today’s Graphics Processing Units (GPUs), offer orders of magnitude more raw computing power than contemporary CPUs, their m...
Aaron Ariel, Wilson W. L. Fung, Andrew E. Turner, ...