Sciweavers

300 search results - page 58 / 60
» Tools and Methodologies for Low Power Design
Sort
View
GAMEON
2003
13 years 11 months ago
An Actor Architecture to Develop Games for Blind Children
In this article, we are interested in providing a framework to develop games for visually impaired or blind children. In this context, we propose a tool set to ease the creation o...
Cyrille Bertelle, Antoine Dutot, Sylvain Lerebourg...
FCCM
2000
IEEE
162views VLSI» more  FCCM 2000»
14 years 2 months ago
StReAm: Object-Oriented Programming of Stream Architectures Using PAM-Blox
Simplifying the programming models is paramount to the success of reconfigurable computing. We apply the principles of object-oriented programming to the design of stream archite...
Oskar Mencer, Heiko Hübert, Martin Morf, Mich...
CHI
2007
ACM
14 years 10 months ago
Meta-analysis of correlations among usability measures
Understanding the relation between usability measures seems crucial to deepen our conception of usability and to select the right measures for usability studies. We present a meta...
Kasper Hornbæk, Effie Lai-Chong Law
W4A
2006
ACM
14 years 3 months ago
Contextual web accessibility - maximizing the benefit of accessibility guidelines
We argue that while work to optimize the accessibility of the World Wide Web through the publication and dissemination of a range of guidelines is of great importance, there is al...
David Sloan, Andy Heath, Fraser Hamilton, Brian Ke...
ACMSE
2004
ACM
14 years 3 months ago
Integrating publisher/subscriber services in component middleware for distributed real-time and embedded systems
Although component-based software development has widespread acceptance in the enterprise business and desktop application domains, developers of distributed, real-time and embedd...
George T. Edwards, Douglas C. Schmidt, Aniruddha S...