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ICPADS
2005
IEEE
14 years 2 months ago
Game Theory As A Tool To Strategize As Well As Predict Nodes Behavior In Peer-to-Peer Networks
In this paper we use game theory to study nodes’ behavior in peer-to-peer networks when nodes receive service based on their reputation. Reputation is used as a mechanism to inc...
Rohit Gupta, Arun K. Somani
CHI
2009
ACM
14 years 9 months ago
Letting tools talk: interactive technology for firefighting
In this work-in-progress report we present the results of a preliminary analysis of a set of fieldwork studies conducted in collaboration with a firefighter school and a firefight...
Sebastian Denef, Leonardo Ramirez, Tobias Dyrks
CHI
2009
ACM
14 years 9 months ago
Theory-driven design strategies for technologies that support behavior change in everyday life
In this paper, we propose design strategies for persuasive technologies that help people who want to change their everyday behaviors. Our strategies use theory and prior work to s...
Sunny Consolvo, David W. McDonald, James A. Landay
ECSCW
2007
13 years 10 months ago
Prior-to-request and request behaviors within elderly day care: Implications for developing service robots for use in multiparty
The rapidly expanding elderly population in Japan and other industrialized countries has posed an enormous challenge to the systems of healthcare that serve elderly citizens. This ...
Keiichi Yamazaki, Michie Kawashima, Yoshinori Kuno...
ICAC
2008
IEEE
14 years 2 months ago
Digital Evolution of Behavioral Models for Autonomic Systems
We describe an automated method to generating models of an autonomic system. Specifically, we generate UML state diagrams for a set of interacting objects, including the extensio...
Heather Goldsby, Betty H. C. Cheng, Philip K. McKi...