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HICSS
2009
IEEE
114views Biometrics» more  HICSS 2009»
13 years 11 months ago
Groupware for Design: An Interactive System to Facilitate Creative Processes in Team Design Work
Creativity as modeled using the recluse genius paradigm fails to recognize the necessity and value of the collaborative aspects involved. Enhancing the creative output of teams wi...
Arjun Venkataswamy, Rajinder Sodhi, Yerkin Abdildi...
GI
2009
Springer
14 years 8 days ago
SYGo - A Location-Based Game Adapted from the Board Game Scotland Yard
Abstract. In this paper we introduce SYGo, an innovative hide-andseek game which is part of the AMOGA research project of the University of Bonn in cooperation with and funded by D...
Mark Schmatz, Katja Henke, Clemens Türck, Chr...
HCI
2007
13 years 9 months ago
Using Speech Recognition and Intelligent Search Tools to Enhance Information Accessibility
Access to spoken information presents challenges in educational, work, and public settings for many individuals. Speech Recognition technology offers a potential strategy for incre...
Keith Bain, Jason Hines, Pawan Lingras, Yumei Qin
BCSHCI
2007
13 years 9 months ago
An empirical investigation into dual-task trade-offs while driving and dialing
Engaging in a secondary task, such as dialing a cell phone, while driving a car has been found to have a deleterious effect on driver performance. A point often overlooked though ...
Duncan P. Brumby, Dario D. Salvucci, Andrew Howes
CLUSTER
2002
IEEE
13 years 7 months ago
ZENTURIO: An Experiment Management System for Cluster and Grid Computing
The need to conduct and manage large sets of experiments for scientific applications dramatically increased over the last decade. However, there is still very little tool support ...
Radu Prodan, Thomas Fahringer