Many researchers have been arguing that geometry, bump maps, and BRDFs present a hierarchy of detail that should be exploited for efficient rendering purposes. In practice howeve...
Wolfgang Heidrich, Katja Daubert, Jan Kautz, Hans-...
Volume data is usually generated by measuring devices (eg. CT scanners, MRI scanners), mathematical functions (eg., Marschner/Lobb function), or by simulations. While all these so...
Dirk Bartz, Benjamin Schnaidt, Jirko Cernik, Ludwi...
In this paper, we propose a system that can automatically segment a basketball video into several clips on the basis of a GOP-based scene change detection method. The length of ea...
Tracking a moving person is challenging because a person's appearance in images changes significantly due to articulation, viewpoint changes, and lighting variation across a ...
We extend the standard solution to comic rendering with a comic-style specular component. To minimise the computational overhead associated with this extension, we introduce two o...