This work explores the intersection between infographics and games by examining how to embed meaningful visual analytic interactions into game mechanics that in turn impact user b...
Nicholas Diakopoulos, Funda Kivran-Swaine, Mor Naa...
This paper presents a general multi-view feature extraction approach that we call Generalized Multiview Analysis or GMA. GMA has all the desirable properties required for cross-vi...
In supervector UBM/GMM paradigm, each acoustic file is represented by the mean parameters of a GMM model. This supervector space is used as a data representation space, which has...
Much of recent action recognition research is based on
space-time interest points extracted from video using a Bag
of Words (BOW) representation. It mainly relies on the discrimi...
Matteo Bregonzio (Queen Mary, University of London...
A unified approach for treating the scale selection problem in the anisotropic scale-space is proposed. The anisotropic scale-space is a generalization of the classical isotropic ...