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CHI
2011
ACM
14 years 9 months ago
Playable data: characterizing the design space of game-y infographics
This work explores the intersection between infographics and games by examining how to embed meaningful visual analytic interactions into game mechanics that in turn impact user b...
Nicholas Diakopoulos, Funda Kivran-Swaine, Mor Naa...
193
Voted
CVPR
2012
IEEE
13 years 8 months ago
Generalized Multiview Analysis: A discriminative latent space
This paper presents a general multi-view feature extraction approach that we call Generalized Multiview Analysis or GMA. GMA has all the desirable properties required for cross-vi...
Abhishek Sharma, Abhishek Kumar, Hal Daumé ...
ICASSP
2011
IEEE
14 years 9 months ago
Discriminant binary data representation for speaker recognition
In supervector UBM/GMM paradigm, each acoustic file is represented by the mean parameters of a GMM model. This supervector space is used as a data representation space, which has...
Jean-François Bonastre, Pierre-Michel Bousq...
CVPR
2009
IEEE
17 years 1 months ago
Recognising Action as Clouds of Space-Time Interest Points
Much of recent action recognition research is based on space-time interest points extracted from video using a Bag of Words (BOW) representation. It mainly relies on the discrimi...
Matteo Bregonzio (Queen Mary, University of London...
CVPR
2004
IEEE
16 years 8 months ago
Scale Selection for Anisotropic Scale-Space: Application to Volumetric Tumor Characterization
A unified approach for treating the scale selection problem in the anisotropic scale-space is proposed. The anisotropic scale-space is a generalization of the classical isotropic ...
Kazunori Okada, Dorin Comaniciu, Arun Krishnan