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NOSSDAV
2005
Springer
14 years 1 months ago
MOPAR: a mobile peer-to-peer overlay architecture for interest management of massively multiplayer online games
In this paper we propose a fully distributed peer-to-peer (P2P) infrastructure supporting Networked Virtual Environment (NVE) applications, such as massively multiplayer online ga...
Anthony (Peiqun) Yu, Son T. Vuong
GLOBECOM
2007
IEEE
14 years 2 months ago
On the Design of Future Wireless Ad Hoc Networks
— In this paper, we study the design of future wireless ad hoc networks. Particularly, we consider that the future wireless ad hoc networks shall be able to efficiently provide ...
Kejie Lu, Shengli Fu, Tao Zhang, Yi Qian
FOCS
1997
IEEE
13 years 12 months ago
General Dynamic Routing with Per-Packet Delay Guarantees of O(distance + 1 / session rate)
A central issue in the design of modern communication networks is that of providing performance guarantees. This issue is particularly important if the networks support real-time t...
Matthew Andrews, Antonio Fernández, Mor Har...
CCS
2003
ACM
14 years 27 days ago
Using graphic turing tests to counter automated DDoS attacks against web servers
We present WebSOS, a novel overlay-based architecture that provides guaranteed access to a web server that is targeted by a denial of service (DoS) attack. Our approach exploits t...
William G. Morein, Angelos Stavrou, Debra L. Cook,...
IPPS
2008
IEEE
14 years 2 months ago
PROD: Relayed file retrieving in overlay networks
— To share and exchange the files among Internet users, Peerto-Peer (P2P) applications build another layer of overlay networks on top of the Internet Infrastructure. In P2P fil...
Zhiyong Xu, D. Stefanescu, Honggang Zhang, Laxmi N...