Abstract. Many real world problems are given in the form of multiple measurements comprising local descriptions or tasks. We propose that a dynamical organization of a population o...
The necessity for improved players and opponents in firstperson entertainment-based real-time artificial environments has inspired our research into artificial game players. We em...
Abstract. This paper describes an efficient method to construct reliable machine learning applications in peer-to-peer (P2P) networks by building ensemble based meta methods. We co...
We present a time–parallel technique for the fast generation of self–similar traffic which is suitable for performance studies of Asynchronous Transfer Mode (ATM) networks. Th...
Ioanis Nikolaidis, C. Anthony Cooper, Kalyan S. Pe...
Regions which evolve over time are a significant aspect of many phenomena in geographic information science. Examples include areas in which a measured value (e.g. temperature, sal...
Matt Duckham, John G. Stell, Maria Vasardani, Mich...