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ICCV
2011
IEEE
12 years 7 months ago
Geometrically Consistent Elastic Matching of 3D Shapes: A Linear Programming Solution
We propose a novel method for computing a geometrically consistent and spatially dense matching between two 3D shapes. Rather than mapping points to points we match infinitesimal...
Thomas Windheuser, Ulrich Schlickewei, Frank R. Sc...
ICRA
2009
IEEE
211views Robotics» more  ICRA 2009»
14 years 2 months ago
Climbing rough vertical surfaces with hierarchical directional adhesion
— Prior research in biology and mechanics has shown the importance of hierarchy to the performance of dry adhesive systems on rough surfaces. The gecko utilizes several levels of...
Alan T. Asbeck, Sanjay Dastoor, Aaron Parness, Lau...
CVPR
2006
IEEE
14 years 9 months ago
Shape from Shading: Recognizing the Mountains through a Global View
Resolving local ambiguities is an important issue for shape from shading (SFS). Pixel ambiguities of SFS can be eliminated by propagation approaches. However, patch ambiguities st...
Qihui Zhu, Jianbo Shi
CVPR
2007
IEEE
14 years 9 months ago
Accurate, Dense, and Robust Multi-View Stereopsis
: This paper proposes a novel algorithm for calibrated multi-view stereopsis that outputs a (quasi) dense set of rectangular patches covering the surfaces visible in the input imag...
Yasutaka Furukawa, Jean Ponce
ACSC
2006
IEEE
14 years 1 months ago
Rendering multi-perspective images with trilinear projection
Non-linear projections of 3D graphical scenes can be used to compute reflections and refractions in curved surfaces, draw artistic images in the style of Escher or Picasso, and p...
Scott Vallance, Paul R. Calder