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CSCW
2008
ACM
13 years 9 months ago
Flashlight jigsaw: an exploratory study of an ad-hoc multi-player game on public displays
As large displays become prevalent in public spaces, they could be employed to create novel game experiences for the public. We present an exploratory study of an ad-hoc multiplay...
Xiang Cao, Michael Massimi, Ravin Balakrishnan
CIE
2009
Springer
14 years 2 months ago
Stability under Strategy Switching
We suggest that a process-like notion of strategy is relevant in the context of interactions in systems of self-interested agents. In this view, strategies are not plans formulated...
Soumya Paul, Ramaswamy Ramanujam, Sunil Easaw Simo...
EUROGP
2005
Springer
118views Optimization» more  EUROGP 2005»
14 years 1 months ago
GP-Robocode: Using Genetic Programming to Evolve Robocode Players
Abstract. This paper describes the first attempt to introduce evolutionarily designed players into the international Robocode league, a simulationbased game wherein robotic tanks ...
Yehonatan Shichel, Eran Ziserman, Moshe Sipper
ISSADS
2005
Springer
14 years 29 days ago
Extending Databases to Precision-Controlled Retrieval of Qualitative Information
A hierarchy is an arrangement of qualitative values in a tree with certain properties. Hierarchies allow to define the confusion conf(r, s) in using qualitative value r instead of ...
Victor-Polo de Gyves, Adolfo Guzmán-Arenas,...
ECAI
2008
Springer
13 years 9 months ago
Coalition Structures in Weighted Voting Games
Abstract. Weighted voting games are a popular model of collaboration in multiagent systems. In such games, each agent has a weight (intuitively corresponding to resources he can co...
Edith Elkind, Georgios Chalkiadakis, Nicholas R. J...