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ACMACE
2007
ACM
15 years 8 months ago
Interactive AR bowling system by vision-based tracking
This paper presents an interactive bowling system using vison-based tracking for AR. With the bowling system, a user can enjoy the bowling game by rolling a real ball down a bowli...
Yuko Uematsu, Hideo Saito
CHI
2002
ACM
16 years 4 months ago
Passive acoustic knock tracking for interactive windows
We describe a novel interface that locates and characterizes knocks and taps atop a large glass window. Our current setup uses four contact piezoelectric pickups located near the ...
Joseph A. Paradiso, Che King Leo, Nisha Checka, Ka...
TABLETOP
2008
IEEE
15 years 10 months ago
Creating malleable interactive surfaces using liquid displacement sensing
We present a new approach for rapidly prototyping multi-touch and object sensing surfaces. It works by liquid displacement inside a malleable projection surface. The system provid...
Otmar Hilliges, David Kim, Shahram Izadi
NORDICHI
2004
ACM
15 years 9 months ago
Interactive digital FogScreen
The walk-through FogScreen has become very popular and famous during recent years. It is an immaterial projection screen that consists of air and a little humidity, and enables hi...
Ismo Rakkolainen, Karri T. Palovuori
IWEC
2004
15 years 5 months ago
The Design and Implementation of Multi-player Card Games on Multi-user Interactive Tabletop Surfaces
We present the design and implementation of a card game architecture for mulit-user interactive tabletop surfaces. Our system is built on the DiamondTouch, a touch-sensitive input ...
Shwetak N. Patel, John A. Bunch, Kyle D. Forkner, ...