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ACMACE
2007
ACM
13 years 11 months ago
Interactive AR bowling system by vision-based tracking
This paper presents an interactive bowling system using vison-based tracking for AR. With the bowling system, a user can enjoy the bowling game by rolling a real ball down a bowli...
Yuko Uematsu, Hideo Saito
CHI
2002
ACM
14 years 8 months ago
Passive acoustic knock tracking for interactive windows
We describe a novel interface that locates and characterizes knocks and taps atop a large glass window. Our current setup uses four contact piezoelectric pickups located near the ...
Joseph A. Paradiso, Che King Leo, Nisha Checka, Ka...
TABLETOP
2008
IEEE
14 years 2 months ago
Creating malleable interactive surfaces using liquid displacement sensing
We present a new approach for rapidly prototyping multi-touch and object sensing surfaces. It works by liquid displacement inside a malleable projection surface. The system provid...
Otmar Hilliges, David Kim, Shahram Izadi
NORDICHI
2004
ACM
14 years 1 months ago
Interactive digital FogScreen
The walk-through FogScreen has become very popular and famous during recent years. It is an immaterial projection screen that consists of air and a little humidity, and enables hi...
Ismo Rakkolainen, Karri T. Palovuori
IWEC
2004
13 years 9 months ago
The Design and Implementation of Multi-player Card Games on Multi-user Interactive Tabletop Surfaces
We present the design and implementation of a card game architecture for mulit-user interactive tabletop surfaces. Our system is built on the DiamondTouch, a touch-sensitive input ...
Shwetak N. Patel, John A. Bunch, Kyle D. Forkner, ...