We present a systematic study on the recognition of 3D gestures using spatially convenient input devices. Specifically, we examine the linear acceleration-sensing Nintendo Wii Re...
Michael Hoffman, Paul Varcholik, Joseph J. LaViola...
This paper explores the use of camera phones with pen input as a platform for generating digital annotations to realworld objects. We analyze the client-side requirements for a ge...
—Recent advances in energy harvesting materials and ultra-low-power communications will soon enable the realization of networks composed of energy harvesting devices. These devic...
We show how images of a user's hand from a video camera attached to the underside of the wrist can be processed to yield finger movement information. Discrete (and discreet) ...